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Hi Chris,
when using
DELAY(0)SmallBASIC always froze because it was caught in an endless loop. I fixed this and improved the delay in general. NowDELAYwill have a jitter of max 1ms. The SDL version will delay with a minimum of 1ms instead of >5ms. In AndroidDELAYwill be a little bit less CPU consuming. Additionally a delay time of <=0 will be ignored instead of doing some int-to-uint casting.Best regards, Joerg